I’ve been without the internet for a little while so I spent a good part of that time refactoring some of the UI code. I quickly identified a distinction between widgets that hold a single other widget, and widgets that contain many other widgets. These are Containers vs Layouts. Obviously a widget that holds one other widget […]

Scrolling Box Complete

I’m pretty sure I’m now 99% complete with the scrolling boxes. There were a couple of bugs; one which was interesting. Because the  box essentially draws its contents onto a render texture, the render texture created is the size of the screen. Then, as the box is scrolled, basically the region of this texture that’s […]

Table Layout 99% Complete

It can never truly be 100% complete; but it’s pretty close. Cellpadding and cellspacing are in place as well as options to draw the borders. Elements are also positioned within their cell. Now that I’ve got some way to position elements I can start working on text boxes; then the very tricky scrollbars. I haven’t […]