I’ve taken a few nights off coding to start thinking about game design for the fleet battles. I want to just start with probably a fleshed out game revolving around just the fleet battles.
There probably won’t be too much “game” in this game as fleet battles are not determined much by the player, but only influenced. What it will do is let me see how this influences affect the course of a battle.
So I’ve got a big spreadsheet with numbers and formulas to start working it all out. It’s beginning to come together nicely, especially the way a ship is fitted-out.