I’ve been working some more on graphics for my randomly generated terrestrial planet. I’ve now implemented a bump map.
I’m not 100% happy with the effect, it’s really very blocky, but I think it will do for now. There might be some tricks I can do like bi-cubic sampling the height-field or something like that.
I’ve added the following Lens Flare effect. It produces artefacts and then does a shaping effect on them to make them look a little more like they came from a Lens.
Fleet Battles is what I’m naming the miniature game that I’m making to realise the fleet warfare aspect of the game. I’m also doing it so that I actually complete something and hopefully gain some learning from it to then proceed with the rest of The Last Boundary.
I’m sort of thinking that I may end up with several games, but that’s far into the future.
Anyway, I decided that the UI I had created looked a little sad; so I’ve been working in GIMP to make a new one. The result required some reworking of my UI code to incorporate the new bits and bobs but I think it looks pretty good so far.
New UI and Title Screen
The title could probably use some work; but I’m far from a designer. So it’ll probably stay like that.