One of the things I wanted to have in The Last Boundary was nebula. They look awesome and space doesn’t look like space without them, instead it just looks like a few scattered white pixels. But because the game is supposed to be pixel-artish I had to find a way to make my noise library make pixelly images.
Here are some examples:
The single-colour examples above use 8 different colours, while the others are using 16 colours. In this article I’ll show you how I created pixelly looking nebula for The Last Boundary.