The Last Boundary User Interface

UI Progress

I’ve made some more progress on the UI; it’s now¬†possible to have it textured. The textures are variable dimensions and there’s a few different options on how to handle resizing (stretching textures or repeating them etc).

EDIT: I’ve got some performance problems doing this because a single texture for like the border needs to be repeated a whole heap of times. It seems like resizeable windows may not be doable, instead I will need to use statically sized windows. I’m sure there’s another way…

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